
Yana Hudzan
Minesweepering
This is part of an experimental series in which paint is interwoven with carpet and vintage textiles, paying homage to primitive computer graphics of the 1990s. In some sense, it is also about escapism, escaping from the bitter black-and-white reality into one's own imagination.
You can be in a "safe place". But is this still a relevant concept when international law has effectively ceased?
In general, the feeling is like in the game, but we are on the other side of the screen. "Earth" is reminiscent of the primitive computer game "Minesweeper,"* which was fun to play as a child, but now it is like a metaphor for reality.
To stay or to leave, a step to the right or a step to the left - a matter of intuition and luck, when among the options for choosing how to keep living - none is easy or obvious. However, there is something we can control: the attitude towards the concrete and towards each other.
*Minesweeper is a logic puzzle genre commonly played on personal computers. The game features a grid of clickable squares with hidden "mines" scattered across the board. The goal is to clear the board without detonating any minis by using clues about the number of mines next to each square.
.png)
.png)






